Text Rendering Refactor in Progress
Peur sur Amityville (remake) » Devlog

Text Rendering Refactor in Progress
Currently deep into updating the text rendering system. It's taking longer than I expected, but it’s clear the current method needed a full refactor.
I’m testing two new ways of handling it:
- Multipage Rendering: Split the text into pages, player presses a key to continue.
- Multiline Pushing: The text scrolls upward line by line, making longer messages flow better.
It’s a lot of testing and fine-tuning, but this will make the game much smoother and closer to the retro feeling I'm aiming for.
Working hard to get it right!
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Peur sur Amityville (remake)
Status | In development |
Author | Nahuel |
Genre | Adventure |
Tags | Amstrad CPC, Horror, pygame, Remake, Retro, Survival Horror |
Languages | English, French |
More posts
- Still around...8 days ago
- Save/Load, New Screen, and Text Render!49 days ago
- Notice - How to play56 days ago
- New Objective + Danger Ahead!56 days ago
- Objective 2 Complete57 days ago
- Quiet But Working59 days ago
- Update Demo! Language Selection Available!66 days ago
- Language Selection Screen Done!68 days ago
- The Demo is Out!69 days ago
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