Font Victory!
Peur sur Amityville (remake) » Devlog
Big progress today!
I’ve finished extracting all the fonts I needed and created a full set including lowercase letters. This means I now have a complete custom font system that will let me translate and display all the in-game text.
While working on this, I also noticed that the original vignette text had no real spacing—it’s all based on specific word placement. So I wrote some code to recognise the word positions and match them properly on screen.
_________________ _XX__XXXXX__XXXXX XXX___XX___XXXXXX XXXXXX_X_XXXXX_XX XXXXXXX__________ _________________ _________________ _________________ _________________ _________________ _________________ _________________ _________________
This was a tricky step, but it’s starting to look really accurate to the original.
Happy with this milestone!
Get Peur sur Amityville (remake)
Peur sur Amityville (remake)
Status | In development |
Author | Nahuel |
Genre | Adventure |
Tags | Amstrad CPC, Horror, pygame, Remake, Retro, Survival Horror |
Languages | English, French |
More posts
- Still around...4 days ago
- Save/Load, New Screen, and Text Render!45 days ago
- Text Rendering Refactor in Progress48 days ago
- Notice - How to play52 days ago
- New Objective + Danger Ahead!52 days ago
- Objective 2 Complete53 days ago
- Quiet But Working55 days ago
- Update Demo! Language Selection Available!62 days ago
- Language Selection Screen Done!64 days ago
- The Demo is Out!65 days ago
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