First Objective Done!
Peur sur Amityville (remake) » Devlog
Big news! I've finished the transcription of the game’s messages—it's been a careful process, making sure the original atmosphere is kept while preparing for translation and future enhancements.
Even better: I now have the full logic for the first objective working in the game. This means all the events, conditions, and flow for that part are fully functional.
Next up, I’ll start working on the second objective. It’s getting closer and closer to becoming a playable demo, and that’s super exciting.
Bit by bit, the game is taking shape!
Get Peur sur Amityville (remake)
Peur sur Amityville (remake)
Status | In development |
Author | Nahuel |
Genre | Adventure |
Tags | Amstrad CPC, Horror, pygame, Remake, Retro, Survival Horror |
Languages | English, French |
More posts
- Still around...4 days ago
- Save/Load, New Screen, and Text Render!45 days ago
- Text Rendering Refactor in Progress48 days ago
- Notice - How to play52 days ago
- New Objective + Danger Ahead!52 days ago
- Objective 2 Complete53 days ago
- Quiet But Working55 days ago
- Update Demo! Language Selection Available!62 days ago
- Language Selection Screen Done!64 days ago
- The Demo is Out!65 days ago
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