First Objective Done!
Peur sur Amityville (remake) » Devlog
Big news! I've finished the transcription of the game’s messages—it's been a careful process, making sure the original atmosphere is kept while preparing for translation and future enhancements.
Even better: I now have the full logic for the first objective working in the game. This means all the events, conditions, and flow for that part are fully functional.
Next up, I’ll start working on the second objective. It’s getting closer and closer to becoming a playable demo, and that’s super exciting.
Bit by bit, the game is taking shape!
Peur sur Amityville (remake)
Status | In development |
Author | Nahuel |
Genre | Adventure |
Tags | Amstrad CPC, Horror, pygame, Remake, Retro |
More posts
- Web Build Trouble → Victory!18 hours ago
- Web Build Trouble1 day ago
- Demo Bundle Coming Soon!2 days ago
- Officially Approved!7 days ago
- Font Victory!9 days ago
- Small Letters, Big Problems10 days ago
- Blips, Beeps, and Other Delights11 days ago
- Rising from the Code Chaos11 days ago
- Breaking Down Walls, Building Something Better12 days ago
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