Demo Bundle Coming Soon!
Right now, I’m working on a full walkthrough and transcription of all the in-game text in French. It’s been a lot of detailed work, but it’s helping me keep everything accurate and consistent.
The first objective is complete, so I’ll be preparing a demo bundle that includes it, along with language selection options. I’m still figuring out the best way to let players choose their language. I’ll probably check how other games handle settings and take some inspiration from that.
I’ve also completed the text rendering system, which means the placeholders in the remake will now match the original game more closely. This adds a lot to the overall authenticity.
For the English translation, I won’t be following the original text placeholders—I’ll rewrite it from scratch while keeping the meaning and style close to the original.
One piece still missing is support for long text rendering, especially those sections that require pressing the spacebar to continue. That’s something I’ll be tackling next.
Little by little, the demo is coming together!
Peur sur Amityville (remake)
Status | In development |
Author | Nahuel |
Genre | Adventure |
Tags | Amstrad CPC, Horror, pygame, Remake, Retro |
More posts
- Update Demo! Language Selection Available!4 days ago
- Language Selection Screen Done!6 days ago
- The Demo is Out!7 days ago
- Web Build Trouble → Victory!8 days ago
- Web Build Trouble8 days ago
- Officially Approved!15 days ago
- First Objective Done!15 days ago
- Font Victory!16 days ago
- Small Letters, Big Problems18 days ago
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